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- on prepareMovie
- initPresentation()
- repeat with i = 50 to 54
- set the visible of sprite i to 1
- end repeat
- repeat with i = 100 to 110
- set the visible of sprite i to 0
- end repeat
- updateStage()
- end
-
- on startMovie
- global floatMenu, Zed
- DmFadePackReg("64464")
- DmFadePackReg("40733")
- Zed()
- end
-
- on Zed
- set the windowType of window "Z" to 2
- set the titleVisible of window "Z" to 0
- set the rect of window "Z" to the drawRect of window "Z" + rect(the stageLeft + 619, the stageTop + 458, the stageLeft + 619, the stageTop + 458)
- open(window "Z")
- end
-
- on stopMovie
- global floatMenu
- if objectp(floatMenu) then
- forget(window "floatMenu")
- end if
- end
-